Add your thoughts using the KWL approach. Thinking about Game Mechanics, Games-Based Learning or gamification.....
K = What do you know?
I know that it can be used to increase engagement from learners
I know that I enjoy creating games to allow for learning
I know that there are already some games out there
W = What do you want to learn?
I want to learn how to do it best
I want to learn what I can do to improve
I want to learn how other people do it
L = What have you learned? (we'll do this last one later)
elements that make up gamification
GBL is different to Gamification
I am still a bit confused about each of the terms components mechanisms etc but the rubric was quite helpful
there's a lot out there
gamification is quite an extensive area
Reflection
When I was engaged:
Something I was fully engaged in was writing a creative stimulus for a Business Studies Assignment
I felt excited and was enjoying the experience. I also felt mirth as we were having a good laugh as we went .
During the video
It tried to engage the viewer by using reference to LOTR and juxtaposition (of middle earth people on a plane) to engage
I think the way that it fostered engagement is good objectively but personally I think it was a bit too daggy and dated.
Marc Prensky
12 elements. Games are/have:
Fun. Gives us enjoyment and pleasure
Play. Gives us intense and passionate involvement
Rules. Gives us structure.
Goals. Gives us motivation.
Interactive. Gives us doing
Adaptive. Gives us flow.
Outcomes and feedback. Gives us learning.
Win states. Gives us ego gratification.
Conflict/competition/challenge/opposition. Gives us adrenaline.
Problem solving. Sparks our creativity.
Interaction. Gives us social groups.
Representation and story. Gives us emotion.
I agree with these ideas
I particularly like the idea that outcomes and feedback come from games.
Love the 4 keys to fun:
Hard Fun - achieving a challenge
Easy Fun - exploration and role play
Serious Fun - fun to achieve something serious
People Fun - fun that relates to social connections
GBL - using games in the classroom
Gamification - putting game elements into something
Level 2
Where do I start?
Identify some learning outcomes that you will be visiting with your students in upcoming lessons. Note down here some ways they might benefit from gamification.
Business operations processes - transformation - the how of doing operations (at the production stage)
this is pretty dry so gamifying it could help with engagement
some aspects need practice so creating engagement may help to increase the want to practise it
Use of evidence and defences in criminal trial
problem solving/simulation activity to have them use their knowledge not just learn about it
Observe and reflect
After playing a game what are your personal thoughts about the design and elements involved and how any of these could help you in thinking about doing the same in a learning activity?
Simon Says: good as it was a well known game - maybe more GBL than gamification.
Stand up - Sit down brainstorms - Students all stand up and need to give an idea for the brainstorm, if they are incorrect of copy another idea then they sit down.
true false games - true hands on heads false hands at sides - forces participation as students not engaging will have hands at sides.
Level 3
Premiers Reading Challenge Reflection
Write your thoughts here and or print a rubric and circle the appropriate areas you notice as you review the rules of this gamified experience. (feel free to scan or photograph and upload your rubic to this page.)
I will need to email the document
Zombie Learning Reflection
Write your thoughts here and or print a rubric and circle the appropriate areas you notice as you review the rules of this gamified experience.
(feel free to scan or photograph and upload your rubic to this page.)
I will need to email the document
It is clear that each is on quite different ends of the spectrum.
I'd love to do ZBL
You Try/ A final reflection
Add your finished plan here as an upload file or as text you have cut and pasted into the wiki. We would love to give you feedback to help you get started. (remember it does not need be perfect, it is a first attempt). Alternatively it can be emailed to us instead.
I will need to email the document. Reflection added under L for KWL chart
Have you filled in the evaluation? Have you found the bonus level content?
Badges & Rewards
Level 1 complete
Level 2 complete
Level 3 complete
Level 1
KWL (Levels 1 and 3)
Add your thoughts using the KWL approach. Thinking about Game Mechanics, Games-Based Learning or gamification.....K = What do you know?
W = What do you want to learn?
L = What have you learned? (we'll do this last one later)
Reflection
Level 2
Where do I start?
Identify some learning outcomes that you will be visiting with your students in upcoming lessons. Note down here some ways they might benefit from gamification.Observe and reflect
After playing a game what are your personal thoughts about the design and elements involved and how any of these could help you in thinking about doing the same in a learning activity?
Level 3
Premiers Reading Challenge Reflection
Write your thoughts here and or print a rubric and circle the appropriate areas you notice as you review the rules of this gamified experience. (feel free to scan or photograph and upload your rubic to this page.)I will need to email the document
Zombie Learning Reflection
Write your thoughts here and or print a rubric and circle the appropriate areas you notice as you review the rules of this gamified experience.(feel free to scan or photograph and upload your rubic to this page.)
I will need to email the document
You Try/ A final reflection
Add your finished plan here as an upload file or as text you have cut and pasted into the wiki. We would love to give you feedback to help you get started. (remember it does not need be perfect, it is a first attempt). Alternatively it can be emailed to us instead.I will need to email the document. Reflection added under L for KWL chart
Have you filled in the evaluation? Have you found the bonus level content?